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0.21a
Kurgan2
Release date April 22, 2014
Stage Teamplay Closed Beta
Official link Survarium.com

0.21a is a major update for Survarium that added the Mamayev Kurgan location and added the ability to find random items after a match.

Changelog[ | ]

Locations[ | ]

Scavengers[ | ]

  • Veteran reputation with the Scavengers now gives you 12x70 slugs
  • Scavengers no longer sell ammunition 9x19 Parabellum and 7N21

Black Market[ | ]

  • Jacket “Brute" now provides additional pouches for ammunition
  • Black Market now sell 9x19 7N21

Renaissance Army[ | ]

  • Now sell Fort 17 pistol, shotgun Franchi SPAS-12 and ammunition 9x18 PBM
  • Protection settings for army pants and army boots upgraded to army vest - 50/45 %
  • Parameter of insulation for the army vest increased to 10%
  • Army body armor now gives additional pouches for ammunition
  • Army body armor no longer protects hands
  • Weight of army boots increased to 1.2kg

Fringe Settlers[ | ]

  • Now sell the respirator "Malachite" as well as APS pistol , shotgun Benelli M4 Super 90, 9x18 ammunition PBM
  • Pants and hunter boots hunter now give a bonus of speed of movement
  • Weight of Hunter Boots reduced to 1.0kg

Gameplay[ | ]

  • Added the feature (depending on the player's match statistics) the possibility for them to be rewarded with a random unique item
  • Now players can only take one two-handed weapon into battle
  • Match-making algorithm improved: now teams should be more balanced
  • Increased the amount of reputation required to improve relations with factions
  • Reduced the number of XP points gained from killing the enemy
  • Now the award for actions in combat will depend on the maximum level of equipment the players involved
  • Faster reloading for all shotguns
  • The number of rounds of ammunition in a pack for 7N6M 5.45x39, 9x18 PM, 9x19 Parabellum is now 50
  • Reduced the number of cartridges in a pack 7.62x54R to 10
  • Changed the mechanics of recoil; automatic weapons with a strong impact can no longer be stabilized completely
  • Kickback now allows player movement to compensate the impact from bullets
  • Increased the chance of ricochet on all ammunition
  • Now the player begins to accelerate automatically when key is pressed and recovered energy spurt - Now, throwing grenades and switching weapons interrupts loading a cartridge
  • Now you can throw a grenade during a run
  • Fixed count of player's rating after the battle
  • Fixed the “Infinite breath hold” bug

User Interface[ | ]

  • Added squad chat in the game lobby and in the battle
  • In the options menu added the ability to change the position of the minimap as well as turn it off
  • Added filter swear words
  • Added display of current tasks during the battle
  • Added a message on the completion and the failure of tasks
  • Now when killing an enemy , hit indicator will briefly be tinted red
  • Oxygen Tank now displayed in the non-lethal weapons
  • In the game interface indicator added ammunition
  • Added the ability to copy and paste text using the clipboard
  • Fixed bugs in the display of objects on the minimap

Graphics[ | ]

  • Improved texture mapping on distant objects from the player

Sound[ | ]

  • Added a variety of sounds in the environment for school locations , Radar Station and "East"
  • Increased volume of the detector for radiation while in the radioactive zone at locations Tarakanovskiy School and Fort
  • Fixed hearing distance for shotguns
  • Optimization of the sound of automatic weapons, to reduce the load on the processor
  • Reduced the volume of enemy steps on some surfaces

Network[ | ]

  • Changed the algorithm for sending network messages about user : now the information about other users can only be sent at no more than 20 times per second. This change reduces the network traffic
  • Increased interval at which the server duplicates lost network messages, which led to a substantial decrease in traffic and load on the client and server. This change is not final
  • Added network statistics that allow us to get more detailed information about those users who are still experiencing problems with the network synchronization
  • Fixed a desync when picking up a battery
Version history
Teamplay Open Beta 0.30 (a) · 0.29 (a, b, c) · 0.28 (a, b, c, d) · 0.27 (a, b, c, d) · 0.26 (g, h, i)
Teamplay Closed Beta 0.26 (a, b, c, d, e, f) · 0.25 (a, b, c, d) · 0.24 (a, b, c, d) · 0.23 (a, b, c, e, g, h) · 0.22 (a, b, c, d, e, f, g) · 0.21 (a, b, c, d) · 0.20 (a, b, c, d, e, f) · 0.19 (a, b, c) · 0.18 (a, b, c, d, e, f, g)
Teamplay Closed Alpha 0.17 (a) · 0.16 (a, b) · 0.15 (a, b, c) · 0.14 (a, b, c, d, e, f, g, h) · 0.13 (a, b, c, d) · 0.12 (a, d, e, f, g) · 0.11 (a, b, c, d, e) · 0.1 (00b)
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