0.23e is a minor update for Survarium that changed weapon drops to only have up to 3 random modifiers and increased the chance of finding weapons and equipment after battle.
Changelog[ | ]
Gameplay[ | ]
- Chance to find ammo and consumables after battle has been lowered
- Chance to find weapons and equipment after battle has been increased
- Cannot find more than one Maps of stashes, rename vouchers, tool sets at a time
Item properties change[ | ]
- The level of Vityaz SMG lowered to 5
- Extra pockets, pocket size, pouches, artifact containers now cannot be obtained as random characteristics
- The number of maximum possible random characteristics lowered to three. All the items obtained prior to this change have been preserved
- A random characteristic increasing the equipment reliability has been added
Scavengers[ | ]
- Added pocket size to the Backpack with container, Lightweight Bulletproof vest, and Chemical Protective pants
Fringe Settlers[ | ]
- Added pocket size to the Stalker jacket
Renaissance Army[ | ]
- Added pocket size to the Army Bulletproof vest
Black Market[ | ]
- Added pockets size to the "Corsair" Leather pants
User Interface[ | ]
- Changed game login screen
- Changed location loading screen
- Now the names of objects have different colors, depending on their rarity. Blue items have +1 random characteristic, green items +2, and gold items +3
- Added option of setting the parameters of torrent seeding in the lobby
- Temporarily removed red enemy kill indicator
Bug Fixes[ | ]
- Fixed the bug that prevented a match from loading if the application was minimized
Version history | |
---|---|
Teamplay Open Beta | 0.30 (a) · 0.29 (a, b, c) · 0.28 (a, b, c, d) · 0.27 (a, b, c, d) · 0.26 (g, h, i) |
Teamplay Closed Beta | 0.26 (a, b, c, d, e, f) · 0.25 (a, b, c, d) · 0.24 (a, b, c, d) · 0.23 (a, b, c, e, g, h) · 0.22 (a, b, c, d, e, f, g) · 0.21 (a, b, c, d) · 0.20 (a, b, c, d, e, f) · 0.19 (a, b, c) · 0.18 (a, b, c, d, e, f, g) |
Teamplay Closed Alpha | 0.17 (a) · 0.16 (a, b) · 0.15 (a, b, c) · 0.14 (a, b, c, d, e, f, g, h) · 0.13 (a, b, c, d) · 0.12 (a, d, e, f, g) · 0.11 (a, b, c, d, e) · 0.1 (00b) |