0.23g is a minor update for Survarium that changed faction loyalty to not reset after failing a quest.
Changelog[ | ]
Gameplay[ | ]
- Mission failure results in faction loyalty drop by 10%, instead of complete zeroing
- Task accomplishment mechanism for "win with no containers stolen by the enemy" fixed
- The level of ammunition applied is taken into account in match-making
- Spam filter for messages in public chat channels added
Item properties change[ | ]
- AKM damage increased from 42 to 45
User Interface[ | ]
- Kill indicator re-enabled, with an option to disable in options. Now the kill indicator works with the delay equal to your ping rate to ensure less false notifications
Bug Fixes[ | ]
- Some texture streaming bugs fixed
- Automatic match-making cancellation bug fixed
- Temporary lobby-server inaccessibility bug fixed
- Server performance considerably improved, in-game lags caused by game server overload reduced
- Bug causing some players not to receive the message about the match start and not letting them into the match fixed
Version history | |
---|---|
Teamplay Open Beta | 0.30 (a) · 0.29 (a, b, c) · 0.28 (a, b, c, d) · 0.27 (a, b, c, d) · 0.26 (g, h, i) |
Teamplay Closed Beta | 0.26 (a, b, c, d, e, f) · 0.25 (a, b, c, d) · 0.24 (a, b, c, d) · 0.23 (a, b, c, e, g, h) · 0.22 (a, b, c, d, e, f, g) · 0.21 (a, b, c, d) · 0.20 (a, b, c, d, e, f) · 0.19 (a, b, c) · 0.18 (a, b, c, d, e, f, g) |
Teamplay Closed Alpha | 0.17 (a) · 0.16 (a, b) · 0.15 (a, b, c) · 0.14 (a, b, c, d, e, f, g, h) · 0.13 (a, b, c, d) · 0.12 (a, d, e, f, g) · 0.11 (a, b, c, d, e) · 0.1 (00b) |